Make data understandable. Visualization of complex data is not at all new. What is new is all the new types of software available for visualization of both complex and big data. Continue Reading →
Human–computer interaction (HCI) is the study, planning and design of the interaction between people and computers. Continue Reading →
According to McKinsey: “Big data” refers to datasets whose size is beyond the ability of typical database software tools to capture, store. manage and analyze… Typically it range from as few dozen terabytes up to thousands of terabytes. Continue Reading →
Virtual Reality has been around for a while and a well known concept for most people but it didn’t have the success that it was supposed to be 20 years ago. There are still good reasons to believe that VR will be integrated into daily life and activity, and will be used in various human ways.
(Image via Wikimedia)
The introduction of the iPad changed the e-reader market completely.
The e-Reader is much more convenient for the eyes (almost like a book) compared to the iPad and its competitors. This doesn’t help much however because people in general don’t want to carry around too many gadgets. For people reading volumes of text the e-Reader is still an alternative and also much cheaper. The most sold e-reader right now is the Kindle. Continue Reading →
By knowing the users current context applications can adapt its interaction, GUI, help and so forth. Context can be if the user uses a mobile or a pc, GPS position where the user is, information from sensors, time of day and many other things. Continue Reading →
Ubiquitous computing or Pervasive computing) is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into everyday objects and activities.
This model is usually considered an advancement from the desktop paradigm. More formally Ubiquitous computing is defined as “machines that fit the human environment instead of forcing humans to enter theirs.”
This concept is closely related to Internet of Things.
Another similar concept is Ambient Intelligence.
Surface computing is the term for the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects. Instead of a keyboard and mouse, the user interacts directly with a touch-sensitive screen. It has been said that this more closely replicates the familiar hands-on experience of everyday object manipulation. Continue Reading →
3D displays for TV, computers, mobiles etc will probably quiet soon be commercialized and commodity.
When the technique is mature enough it will bring a richer experience for the viewer.
However, the business value is not very clear except from some special applications within product development and marketing.
3D Computer graphics by Wikipedia: http://en.wikipedia.org/wiki/3D_computer_graphics
3D TV by Wikipedia: http://en.wikipedia.org/wiki/3d_tv
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